00001 /**************************************************************************//***************************************************************************/ 00013 00014 #ifndef ___SimpleDX10_SimpleDX10_Structs_H___ 00015 #define ___SimpleDX10_SimpleDX10_Structs_H___ 00016 00017 //------------------------------------------------------------------------ 00018 // File Dependencies 00019 //------------------------------------------------------------------------ 00020 00021 #include "Common.h" 00022 00023 //------------------------------------------------------------------------ 00024 // Type Definitions 00025 //------------------------------------------------------------------------ 00026 00027 namespace Simplestar 00028 { 00029 /**********************************************************************//***********************************************************************/ 00034 struct RESOLUTION_TYPE 00035 { 00036 unsigned int x; 00037 unsigned int y; 00038 }; 00039 00040 /**********************************************************************//***********************************************************************/ 00045 struct MESH_INFO_TYPE 00046 { 00047 unsigned int count; 00048 unsigned int offset; 00049 unsigned int stride; 00050 }; 00051 } 00052 00053 #endif // ___SimpleDX10_SimpleDX10_Structs_H___ 00054 00055 //**************************************************************************** 00056 // End Of File. 00057 //