AppendEffect(const char *pFilePath, unsigned int &outIndex) | Simplestar::SimpleDX10 | |
AppendResource(const char *pFilePath, unsigned int &outIndex) | Simplestar::SimpleDX10 | |
ClearTargetView(void) | Simplestar::SimpleDX10 | |
CreateIndexBuffer(unsigned int bufferSize, const void *pBuffer) | Simplestar::SimpleDX10 | |
CreateVertexBuffer(unsigned int bufferSize, const void *pBuffer) | Simplestar::SimpleDX10 | |
CreateVertexLayout(SMPLDX10_VERTEX_FORMAT format, unsigned int effectIndex, unsigned int techniqueIndex) | Simplestar::SimpleDX10 | |
DrawMesh(MESH_INFO_TYPE &meshInfo, unsigned int effectIndex, unsigned int techIndex=0) const | Simplestar::SimpleDX10 | |
EraseEffectByFilePath(const char *pFilePath) | Simplestar::SimpleDX10 | |
EraseEffectByIndex(unsigned int index) | Simplestar::SimpleDX10 | |
EraseResourceByFilePath(const char *pFilePath) | Simplestar::SimpleDX10 | |
EraseResourceByIndex(unsigned int index) | Simplestar::SimpleDX10 | |
ERROR_SETRNDTGT_CREATE_DEPTH_TEX Enum 値 | Simplestar::SimpleDX10 | |
ERROR_SETRNDTGT_CREATE_DEPTH_VIEW Enum 値 | Simplestar::SimpleDX10 | |
ERROR_SETRNDTGT_CREATE_DEVICE Enum 値 | Simplestar::SimpleDX10 | |
ERROR_SETRNDTGT_CREATE_RNDTGT Enum 値 | Simplestar::SimpleDX10 | |
ERROR_SETRNDTGT_CREATE_WINDOW Enum 値 | Simplestar::SimpleDX10 | |
ERROR_SETRNDTGT_NONE Enum 値 | Simplestar::SimpleDX10 | |
ERROR_SETRNDTGT_REGISTER_CLASS Enum 値 | Simplestar::SimpleDX10 | |
ERROR_SETRNDTGT_RESIZE_RNDTGT Enum 値 | Simplestar::SimpleDX10 | |
ERROR_SETRNDTGT_RESIZE_WND Enum 値 | Simplestar::SimpleDX10 | |
ErrorCode_SetRenderTarget Enum | Simplestar::SimpleDX10 | |
GetEffect(unsigned int index, ID3D10Effect *&pOutEffect) const | Simplestar::SimpleDX10 | |
GetResource(unsigned int index, ID3D10ShaderResourceView *&pOutResource) const | Simplestar::SimpleDX10 | |
Instance(void) | Simplestar::SimpleDX10 | [inline, static] |
Present(void) | Simplestar::SimpleDX10 | |
ReleaseEffects(void) | Simplestar::SimpleDX10 | |
ReleaseIndexBuffer(void) | Simplestar::SimpleDX10 | |
ReleaseResources(void) | Simplestar::SimpleDX10 | |
ReleaseVertexBuffer(void) | Simplestar::SimpleDX10 | |
ReleaseVertexLayout(void) | Simplestar::SimpleDX10 | |
SetCamera(D3DXMATRIX &matWorld, D3DXVECTOR3 &vecAt) | Simplestar::SimpleDX10 | |
SetProjection(float angle) | Simplestar::SimpleDX10 | |
SetRenderTarget(RESOLUTION_TYPE &resolution, bool bFllScreen=false, HINSTANCE hInstance=NULL, int nCmdShow=SW_SHOWNORMAL) | Simplestar::SimpleDX10 | |
WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) | Simplestar::SimpleDX10 | [inline, static] |